Physics Puzzle Game Creator | |
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Physics Puzzle Maker logo | |
Date of Launch |
April 29th 2011 |
The Physics Puzzle Maker is a 2D sandbox-themed game creator on Sploder. It is the fourth one so far. You could not use custom graphics for some time after its introduction, but the creation of the Graphics Editor now allows you to create still or moving graphics. This was later added as a feature in the Platformer Creator as well.
Prefabs and the Drawing Tool
Prefabs are prebuilt objects created by Geoff. Prefabs. The Prefabs contain: Player, Spikes, Baddie, Platform, LifeBlock, Ship, Key-door, Balloon. These are just some of the Prefabs.
Colliding, PassThru and Sensor
Each of the Collision, PassThru and Sensor layers have 5 different blocks to tick.
All prefab blocks have a Collision Level, which means that they can collide with each other. The five blocks for this category inclube the numbers 0, 1, 2, 3 and 4.
PassThru Levels means that they go through each other, so they don't collide. The five blocks in this category are A, B, C, D and E.
Sensor Layers are what make objects activate other objects. These five blocks are symbols, the Club, Diamond, Heart and Spade (obviously resembling playing cards) and the final one a flower.
Trivia
- This is the most popular creator on sploder.
- "Super Sploder Brothers" by Geoff is the first PPG ever made and "Sploder Invaders", also by Geoff, is the second PPG ever made.
- "Testing da Game Maker" by Maddogten is the first PPG that was published after Geoff's two PPGs.
Prefabs, Physics, Controls and Widgets
Physics are shown in green arrows, apart from Bouncer and Motor. PinJoint, Groove, Spring-T (tight spring), and Spring-L (loose spring) are just some of the physics.
Prefabs
Prefabs: | Description: |
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Drag this onto the canvas to create a new ready-made player that can jump and move from side to side | |
Drag this onto the canvas to create a new ready-made baddie that moves side to side randomly | |
Drag this onto the canvas to create a new ready-made platform that you can walk on | |
Drag this onto the canvas to create a new ready-made coin that add to the score when the player touches it | |
Drag this onto the canvas to create a new ready-made spikes block that will cause the player to lose a life | |
Drag this onto the canvas to create a new ready-made extra-life block the will give the player an extra life when it is touched | |
Drag this onto the canvas to create a new ready-made key and door combo you can use to unlock an area in the game | |
Drag this onto the canvas to create a new ready-made ship you can use in top-down games without gravity | |
Drag this onto the canvas to create a new ready-made turret that shoots at your player if you get near it | |
Drag this onto the canvas to create a new ready-made robot that you can make walk back and forth and shoot | |
Drag this onto the canvas to create a new ready-made balloon with an electro-magnet that can pick up metal | |
Drag this onto the canvas to create a new ready-made Turret car that can roll back and forth and shoot |
Physics
Physics: | Description: |
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Drag this onto an object to make it turn at a set speed | |
Drag this onto an object to make it push objects that collide with it | |
Drag this onto an object to connect it to a fixed-length joint. You can drag both ends, and if you drag them together you make a special bolt joint that sticks objects together without colliding. | |
Drag this onto an object to connect it to a groove that it can slide along | |
Drag this onto an object to connect it to a tight spring | |
Drag this onto an object to connect it to a loose spring | |
Drag this onto an object to mirror the rotation of the parent object, as if it were connected by a gear |
Controls
Controls: | Description: |
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Rotates an object using the keyboard (left and right arrow keys or A and D keys) | |
Pushes an object with the keyboard (up and down arrow keys or W and S keys) | |
Pushes an object with the keyboard (left and right arrow keys or A and D keys) | |
Makes an object appear to jump by pushing it up quickly (up arrow key or W key) | |
Allows for tighter arcade movement without acceleration using WASD or arrow keys. Platfomer mode in playfield with gravity | |
Allow ONLY ONE object to be controlled at a time by selecting (mouse click) | |
Adds a copy of the object to the game (spacebar) | |
Bounces touching objects towards the mouse | |
Allow an object to be aimed toward the location of the mouse | |
Allow an object to be Dragged with the mouse | |
Pushes an object with the keyboard in one direction from any location you choose and any key you choose | |
Triggers the On Sensor event by clicking on the object with the mouse |
Widgets
Widgets: | Description: |
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Moves an object back and forth along a groove joint | |
Adds a copy of the object to the game at a specified interval | |
Select 2 objects and drag onto the main object to connect a smaller object. Connected objects do not collide with anything. Good for connecting spawners to moving objects | |
Drag this onto a set of grouped items to create a spawner for the whole group (including joints, etc) | |
Drag this onto an object to make its events also happen to another object. After adding, drag the flag onto a target object, than apply an unlock, remove or explode action to the target. | |
Drag this onto an object with an elevator or motor to switch the direction randomly | |
Drag this onto an object to turn it into a magnet, which you can switch on and off with the keyboard (spacebar) | |
Drag this onto an object to make it always point at whichever object is being controlled with the keyboard or mouse | |
Drag this onto an object to have it propel in one direction from any location you choose |
Gallery
MAN I CAN"T GET ENOUGH OF IT!!!