"I used to be the kind of guy that had the dream of making games for a living. However, now I'm just a guy who makes games for fun."
1) Do workout (jogging & strength-exercises).
2) Watch certain animes (Attack on titan, Death note, One punch man etc.)
3) Make games (just sploder games mainly atm).
4) Make youtube content on my main youtube channel: BoomSonicSuper
This game started It's development after Castle War 2's launch. It was made for the main purpose of taking the criticsm Moolatycoon gave with his Castle War 2 review. To make an even better platform game. The game's original attention was not to enter EGD10 but now I made up my mind that I will do that. This game's original attention was also not for it to be my 2nd anniversary game. This game has tons of easter eggs with all sorts of member rfs! Try to find them all! Special thanks to the game testers : Moolatycoon, Sto4, Gaminator (And I also want to thank everyone who has supported me through these 2 years of my game making. We have got far. I'm very proud of you all. I want to especially thank people like mario10007, Thebluesun for supporting me very much from the start and paying attention to my progress). Full screen http://www.sploder.com/game2.swf?s=d0052dpp&cs=1[/flash]
So this Arcade of mine is made to remind us of the hey day feel (in other word: old school Arcade days). Bringing back those great RPG elements (story complementing the gameplay etc.) and I'd say it all comes together very nice! And yes this game is also made to be different from The Epic Adventure Series.--Full screen:http://www.sploder.com/game7.swf?s=d0050cna&cs=1[/flash]--Special thanks to: epicosauruss,moolatycoon for testing the game! And thank you Mat7772 for the 3rd time: feautering a game of mine (making this my 3rd feature).
Special thanks to : Bluecat2012 for making a story to this game that I could use. [THE GAME GOT A MINI PATCH 2 DAYS AFTER IT'S RELEASE THAT FIXED A MAJOR GLITCH THAT STOPPED YOUR PROGRESSION IN THE LAST LEVEL IF YOU DIED. Also it added no lighting mode]. Special thanks to Mat7772 as well! For testing the game, and who pointed out that flaw for me to later fix! And also! Thank YOU Mat7772 for making this to my SECOND FEATURE!! This game was more of a side-project I kinda had along side with THIS ONE BIG PLATFORM GAME I have worked on like ever since Castle War 2 had been released. So you should look more forward to that game instead! As it will be a BIG GAME, like no kidding. Full screen:http://www.sploder.com/game2.swf?s=d004xujm&cs=1[/flash]
Published to the public 6th March (one day before my birthday). I only did this when I was bored don`t have high expections in terms of feedback. The game is very linear, but It still has the same core idea (as most of my recent games) of exploration, you needing to sometimes memorize certain locations of places and such. While not very in depth exploration still in a way some kind of exploration. I may improve on the exploration aspect even more with my upcoming games. THIS MAY BE my SHORTEST and HARDEST game ever made. Full screen support:http://www.sploder.com/game.swf?s=d004vljt&cs=1[/flash]
PLEASE READ : This game takes inspiration from Mario10007`s arcades. (While at the same time he got the "emerald" like world name idea from me). We are very close friends to each other so that is why we like to take inspiration from each other as well. And while this game does take inspiration it still does It`s own thing with the level design, coin placement , enemy placement etc. So this is my second arcade as you probably already know.. And if you manage to beat it I will send you one golden award! Anyways, hope you enjoy the game! And also yes I know that I stated this was going to be released early 2016 but I wanted to keep it as a secret. It was a christmas surprise of course! Special thanks to game testers: Nza, Gaminator, Troyio, Demonxz95 , Moolatycoon, Mat7772---- And thank you so much Mat7772 for making my first truly worthy feature game getting featured become possible! *Full screen version:http://www.sploder.com/game7.swf?s=d004q2n1&cs=1[/flash]* review of the game :---Game released 27th DECEMBER got a mini patch at 15th January which fixes the hidden path in level 1 stage 3 glitch and some enemy placement issues in certain levels.--UPDATE AT 25TH : Fixed golden ring not appearing glitch at 3-3-.-.-Update 29th January : 1) Fixed background glitch at 2-2. 2&3) Fixed checkpoint issue at 2-3 and 3-1. 4) Fixed placement issue in boss fight at 2-4. 5&6) Fixed & Improved enemy placement issues in 4-2 & 4-3.
Special thanks to : Makever, for letting me use his tree graphics! There was a lot of content left out from this game. And the original level design for Castle War 2 was completely scratched. Why? Well... I felt that this new "level design" needed more work. So I chose a different one which is also very different from the first one. The prototype for Castle War 2 alpha levels will probably be used in a future Castle War sequel or spin-off. Thank you guys for your support! Go ahead and celebrate my 1st anniversary a second time by playing this game, which from what you can tell. Is the sequel to my first game, other word Castle War. The "save people" concept, was thrown the last minute before the game got released. I felt that the game needed more dialogue so that is why I did it. And also to give the world more atmosphere. "Save" concept is inspiration from the Spyro games. The game`s positive feedback : https://www.youtube.com/watch?v=QbGY7IX8JT0 * The game was released 20th augusat got a MINI PATCH 20th Novemebr and here is what the MINI PATCH does add : 1) Platforming cheating being harder to pull off if not impossible. 2) Less grapples. 3) Harder to use wall glitch to skip parts on the levels. 4) Better looking textures in the castles to the left in level 3. 5) Leve 2`s blue ring being inside tile glitch now gone! 6) Level 1 runs smoother (got rid of the big tiles behind the small once which existed before also leading to a 7th positive)! 7) The graphic glitch from the start is now gone! 8) The blue tile connecting to blue tile upwards in the start is now gone! 9) Platforming kinda less cheap in level 2.---Full screen support:http://www.sploder.com/game2.swf?s=d004oi8q&cs=1[/flash]
I`m proud to say that this game I made has won the Sploder reviews month next to Super Arcade Bros! Thank you guys so much for your support! Original desc: My first arcade game. Let me know if you found the parkour too difficult. Because if that is the case then I`ll make an update fix on the parkour. The trick is to use up and right at the same time in the correct timing when jumping on small platforms. Anyways enjoy! ----Game released 2th april. Got update fixes 3rd april. Here are the fixes that version---- 1.1 gives : 1) Enemy placement when spawning not as cheap and unfair. 2) More enemies added to world 4. 3)Background (scenery) added to every single level in the game except in world 4. So only being background details in the first stage of a level is no longer the case. Now there is more background details! ------------------------------- ANOTHER UPDATE APRIL 4th! 1.2 : 1) Danger signs 2) Ability gems at the end of world 1 ------------------------------- UPDATE APRIL 9TH ! 1.3 : Parkour in first world easier now. ------------------------------- UPDATE APRIL 26TH ! 1.3.2 : Checkpoint problem fixed in level 1 stage 3 ------------------------------- UPDATE 1TH JUNE ! 1.3.3 : Grammar problem in first stage "hole" now changed to "whole". And Mushroom Land Stage 3 now has better graphics! ------------------------------- Credits goes to : Mario10007 for mentioning the (MAIN)flaws and me later fixing them. And thanks to tlaizaakztriker for mentioning the checkpoint problem. And thanks you thebluesun for mentioning the grammar problem. ------------------------------- The game`s positive feedback:https://www.youtube.com/watch?v=FPtVaBZ0-Fk----------------Full screen support:http://www.sploder.com/game7.swf?s=d004fvqf&cs=1[/flash]
-.-.-.-STORY-.-.-.-.-. Sonic discovers a brand new world. Where innocent once are in grave danger. There is only one TEAM. That can stop this madness once an for all! Run,jump,spin with Sonic the hedgehog on his crazy adventure! QUESTIONS TO BE ANSWERED----- Don`t expect the sequel to be released any time soon. Since I do have other games to do in the mean time. Released 18th February got some small update fixes 23th february. THANK YOU FOR SHOWING YOUR SUPPORT! WHY NOT JOINING THE SONIC BOOM GROUP AND GIVE OUT SOME OF YOUR IDEAS TO IMPROVE THINGS IN SEQUELS TO COME?!? The game`s positive feedback : https://www.youtube.com/watch?v=Ro39kCCdNRE&list=UUJFUfcyWStPacuEe2W3BgVQ---Full screen support! : http://www.sploder.com/game2.swf?s=d004ei4p&cs=1[/flash]